Yeah, the -1D has a bit of a problem in 1944, as its speed advantage over most enemy aircraft is, by that time, very slim indeed. The rear...
The F4U is definitely one of the best planes Red has. Its only real equal is the P-51D, and I still find myself preferring the Corsair for its...
For those that have shot down aircraft with rockets online: did you actually see the rocket directly hit the aircraft, or did you just fire them...
As far as I can tell, airburst rockets in WB have no blast radius, they just poof. It's possible I just never got close enough, but considering...
The P-38 is a good plane when flown as an energy fighter. Good speed, good climb rate, good high-alt performance, good fuel endurance. In theory...
IL-2 is quite a bit different from Warbirds, especially against the AI. The AI cheats. It gets a lot more E out of any given aircraft than it...
I have aileron and elevator trim on one of my stick's hats, and rudder trim on one of my throttle controls. I don't often touch the rudder trim...
WB3 isn't even worth playing for free.
heh, heh, "dumb" is just one of many appropriate adjectives for fighters that get shot down by that. Oh yes, the oh-so-lethal Li-2, it must be...
Yep, RT is not just time between targets, but scan interval in general, thus it also affects how quickly even a single target is picked up once it...
I use a mix of Voxx's & Roboto's. Because they're better.
If you're having trouble with the I-16 or I-153, then the problem exists between your joystick and chair. Even the A6M2 can outrun an I-16. Any...
Ditching already gives more points than bailing. As I recall, the modifiers go: 2.0 for landing, 1.0 for ditching, 0.5 for bailing, 0.1 for being...
AC 6 is too high (but not really a big deal) RT 0.2 is too low. If you're going to change otto, that's the parameter to change. IMO 1.5...
Thanks to having textures on the ground, 3D lets you better judge your altitude at a glance. The sky texture lets you more easily judge your...
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