maybe a moderator can. i can't and i'm not willing to modify anything. this way, you can express something like: "i can live with 1.0 to 1.2". i evaluate every callsign by it's own. and in my opinion it makes a difference, if you choose 1.3 and 1.4 or 1.3 and 1.2. that are not much votes. but i think, I will discuss the value with sonar and mixer soon.
both, (guy who had advantage sux much more) even if you kill 5 cons in HO, 6th will kill you, its stupid "tactic" HO abandonment its 1st step to use tactic and improve skills
You have a remarkable ability to misunderstand just about anything anyone ever says. I don't think he claimed that only Hispano power had been increased (correct me if I'm wrong, p0wdr); he merely stated that the Hispano cannon was already a terrific weapon even before the power of ALL 20mm guns was increased.
And you have the not-so remarkable ability to jump-in believing that you understand everything that has been said and you are the self appointed translator for all. Do you know for a fact that the settings for 20mm cannons here at FH are different for Hispano, German, Russian and Japanese guns? If you do have these facts, please present the tables set by the FH/WB admin/game designers.
Noooo, what makes you think there's any difference? All 20 mm guns in the game are exactly the same. That's why it consistently takes exactly the same number of hits from MG 151/20 or MG FF/M rounds to kill a plane as it takes Hispano rounds. Yep. *slap* Man, of course they're different! I'm going to look a right dumbass if a developer walks in here and states that all 20 mm guns are the same, but over the years my personal experience has taught me that there are vast differences in how the various 20 mm guns are modeled and I'd be extremely surprised if it turned out that that was only a subjective perception problem.
I most certainly did NOT. Once again you've proven your remarkable ability to pull your pants down while everyone is watching. What I ACTUALLY meant to say was, "looseleaf, plz not reply to this post, mmmmkay? thx". When you assume, you make an ass out of u and an ass out of me.
All 20mm have been modified, and now all are more lethal. All guns are modelled diffrently. For example 12mm in F4U is like laser beam - bullets are hitting where crosshair is pointing, while 12mm in ki43 are firing potatoes in random directions around crosshair. Al is polish cheater.
Only developers know are settings for different kind of 20mm ammo same or not. Fact is that power of all 20mm was rised up. In reality different typ of 20mm had different power eg. Typ of 20mm ___ weight of shell( Kg) ___ mizzel velocity(m/s) ShVAK ___ 0.92-0.99 ___ 750-790 MG FF ___ 0.134 ___ 594-600 FF/M ___ 0.117 ___ 585 MF FF/M ___ 0.09 ___ 700 MG 151/20 ___ 0.117, 0.115, 0.092, 0.104* ___ 762-800 Hispano ___ 0.124-130 ___ 830-880 * different speed for AP, HE, HE(M), HE(XM) shells Now u can calculate anything u want (force, energy of work, power) or see what is calculated http://www.quarry.nildram.co.uk/WW2guneffect.htm or find by your self
@lesiu, you stated "All guns are modelled diffrently. For example 12mm in F4U is like laser beam - bullets are hitting where crosshair is pointing" That statement is false ! while true 12mm (.50 calibre) had a straighter trajectory, it still requires elevation to counter gravity to insure you hit your target. If you are right on your target, then yes really no elevation is needed. ow as far as 20mm's go. I have noticed axis side have improved 20mms. I think allieds should have an increase as well. I have not been flying in a couple of months but, in the few days that I have flown. I have had my wing fall off with 1 hit or even less with few rounds of rifle caliber hits. I think the 20mms should return to what they were or only a slight improvement from what the 20mms were should be implimented. As maleti's post indicates. Old was 1.0, so an increase to only 1.1 instead of 1.3 which it is now would be ideal. It would appease those that want 30mm 20mm rounds because they get thier improved round. and those that want the old settings would see the 20mm's reduced to 1.1 from 1.3 current. 30mm willessentially be the same, One hit wonders. 20mm's are just about on par with 30mm imho. And that just shouldn't be. <S> bullet
Bullet, I just put it simply that there are diffrences between weapons of same calliber (and american 12mm compared to japanese are superior). I *know* that I need to adjust AoA to hit the target. Depends on situation ofc. Peace.
And maybe japanese potatoes are just too heavy to fly at all... Yes indeed. It'll be a shame if the Hispanos fall to the same level as other 20mm guns. Btw, since the axis 15mm guns are shown as 20mm hits, did the power rise too when other 20's were ...ehmm...well...improved? (drunk again. I have too many polish friendlies.) @lesiu: al's a cheater? Nooooo, he's just "exploiting bugs" .... (yes, he is a cheater)
Axis 20mm calibers were undermodeled when compared to Hispanos / Shvaks. It well explained in other post. Most of all think only in kinect energy. If we're considering only this hispanos is really better than any 20mm in WWII. no doubt. But it have to be considered that some shells, especially german, had explosive compound. The correct is calculate kinectic + chemical energy and then we can found a total energy delivery by shells.
does new lethality affect 12mm? i like the effectiveness of the 12mm now (if their lethality is changed ) anyway i think bizerk is right