Баги 1.50

Discussion in 'Game bugs' started by -bw-, Jan 23, 2003.

  1. bird

    bird Well-Known Member

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    У Spit2 глюки в ДМ похоже. Одна 20-ка отрывает оба крыла. 2х20 отрывают обы крыла и фюзеляж :)
    Еще что-то неладное с Ju88 его можно сбить одной очередью 7.62
     
  2. maestro

    maestro Well-Known Member

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    convergence BUG

    На SPIT IIA с выставленной конвергенцией в 150 ярдов. С д1.5 до д2 всадил в 109Е 231 пулю .303 - у него только масло потекло. Пули очень хорошо рассеивались по нему с этой дистанции.Впечатление,что с конвергенцией что-то не то.Явно не то что я выбирал 150,а больше(субъективно).
     
  3. RedBull

    RedBull Well-Known Member

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    Too much loud sound by 30mm shells, P38 now

    Its very unpleasant when you must hear too much loud sound by 30mm shells. Especially if several 262s fly arounds. Really horrible b-o-o-o-o-o-o-om.... b-o-o-o-o-ommm... forever. But you must hear this form faraway areas, not only from nearby :(

    Pls change this back as in 1.42 or take lvl of this explosion lower.

    --------

    The P38 now in new FHL near by shit. Im very dissapointed with this fm, especially high speed (about 200mph!) stalls.

    thx
     
  4. manoce

    manoce Well-Known Member

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    dmg & gunnery

    it seems to that server count some bullets as instakill -- was hit by 1x7,62 - hitted part of plane destoryed - several times - and several times i was shooting at plane and i hit it with just some bullets from long D and same.. one bullet killed his plane

    last time i was hit by 11x7 from B5N otto - elev, rudder, vert stab, hor stab, flaps, right airelon - first burst (about 6x7); second burst left airelon, rear fuselage destroyed (about 5x7) - hell every bullet meant destruction of part of plane which it hit

    pls check it admins.. thx manoce
     
  5. manoce

    manoce Well-Known Member

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    dmg & gunnery 2

    one bullet insta kill seems to be connected only with certain planes --

    spit IIa - every bullet means destruction of part of plane it hit (4 times in row - my experience)
    ju88 - same (i downed 2 of them in such way)
    ju87 - same (haven't experienced - just what other pilots were saying)

    same problem as with tempest in TA two weeks ago - as i was testing it - it is connected with new planes only apparently

    guys FHtester.. were you testing this?
     
  6. devill

    devill Well-Known Member

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    Hi,

    last night a hit on A6M2s fuel, again only leak no explosion...

    I am not able to test it thoroughly, plz if anyone can, it be great!
     
  7. Stefan

    Stefan FH Beta Tester

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    it's not bug
    yesterday i was kiled 3 times from fuel explosion
     
  8. manoce

    manoce Well-Known Member

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    screenshots from SpitIIa bug testing

    here are results of testing SpitIIa instakill bullet BUG from MA.,. in TA no bug...
     

    Attached Files:

  9. manoce

    manoce Well-Known Member

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    results2

    here are screenshots from that 2 situations where isnt showed what dmg those bullets caused

    part of plane which is hit by any bullet is automaticly destoyed.. he could hit me with 1x7 and wing would fell off

    this concerns Spitfire mk IIa and probably all new planes which are subvariants of previously introduced planes - ju87b, ju88a1, F6F3, F4UA, bf 109F2 (hehe i guess from this point somebody starts to care, eh?)

    pls do something with it adming quickly or we will have to fly spitI and 109E4 for whole 1941;) --in case 109F2 is screwed too

    i guess it is same bug as 109F4 1x7 rear fuselage which was on FH some time ago
     

    Attached Files:

  10. RedBull

    RedBull Well-Known Member

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    Can only confirm what manoce says...

    Tody i flew with Spit MkII - 1x7,7 by Ju88 - and aileron off. Pinky who with me attacked this buff got 6x7,7 - rudder, elevator, engine, aileron, pk :(

    in F4F3 - i had to 103x12mm to109 for succesfull kill :confused:

    On the contrary I-16 gunnery looks hvy - i got Ju87 by 2x20mm only (not pk)
     
  11. illo

    illo FH Beta Tester

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    Yes, I guess its because server is not updated yet.


    Here most annoying bug of new ver imho.

    BUG:
    Convergence isnt seen in 3d. Graphical representation of rounds fly seemingly straight as no convergence was set.

    Problem is caused by inroduction of smoke.


    No similar problem in 2d mode.



    This must be fixed ASAP.
     
  12. tipiss

    tipiss Well-Known Member

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    I noticed that it takes more ammo to kill planes now, last night it took me 44 x 20mm to kill 1 con with a zero. I had the same problem with my 109, 20 mm's seem to have a bug, I have a hit percentage from 20 to 30 percent. Someone has the same problem???
     
  13. devill

    devill Well-Known Member

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    Guys,

    I got shot down 2 times tonight in P40B, both times of minor damage and fuel fire. Am I unlucky or is A6Ms damage model been substituted with P40s?
    Plz if anyone has similar problems check in.
     
  14. -ALW-

    -ALW- Well-Known Member

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    By the way, where is the translator? I can only read english and some posts here are in Russian or some other language.
     
  15. -ALW-

    -ALW- Well-Known Member

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  16. stalke

    stalke Well-Known Member

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    :dura: Ничего не понимаю! (с) Шэф.
    В пятницу тестил хмак на ТА. Там всё работает (2Д). В смысле и пульки летят, и разрывы есть, и шоухитс работает. И даже килов несколько сделал. Всё путём...
    Зашёл на МА - 150 пулек попадают, остальные исчезают. Причём есть разрывы на земле, а в объекты на поле попасть не могу.

    Кстати, хмак замечательно убивается и ракетами и бомбами с достаточно большого расстояния. 30 и 37мм ударной волной его не берут. Только если точно попасть.
     
  17. bc----

    bc---- Well-Known Member

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    Re: screenshots from SpitIIa bug testing

    manoce, in FHL turn on "write console.log file". In FHL directory you'll have file console.log. It's the log of all your texts in radio buffer.
     
  18. heme

    heme Well-Known Member

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    I forced a pilot to a manoever kill, it was not counted in the scorelist.
    Flying a bomber, the result was shown in the
    fighter score list.
    Anyway: the developers have done a great job!!!!
     
  19. manoce

    manoce Well-Known Member

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    thx bc

    didnt ever needed log, didnt know therefore about this command.. thx for info
     
  20. fox---

    fox--- Well-Known Member

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    Расстояние

    Стрелял на ТА по ангару на I153.
    Попадания начинают засчитываться где то D4-D6.
    Потом -exit- стрелял по мне стоящим на полосе и по ангару
    (я рядом) - тот же результат.
    Перед этим я на 262 там же начал стрелять по Б25 с D11.
    Я не снайпер, но уверен что D11- D6 попадал.
    Эффект тот же. Статистика пошла ~ c D6, где то на D5-D4
    он развалился.
    IMHO что то не то.
    -exit- записал трек - обещал выложить.
     
    Last edited: Jan 28, 2003