Connex problems

Discussion in 'Warbirds International' started by fleetm, May 12, 2003.

  1. Blaast

    Blaast Member

    Joined:
    May 1, 2003
    Messages:
    20
    Location:
    Olsztyn
    It is same for few days

    thats why!

    :flyer:
     
    Last edited: May 13, 2003
  2. jammyy

    jammyy New Member

    Joined:
    Mar 4, 2003
    Messages:
    4
    Location:
    canada
    this mornning is online then dico now all ip
    are down 6 hours now :dunno:
     
  3. Cicero

    Cicero FH Designer

    Joined:
    Jun 15, 2001
    Messages:
    898
    Location:
    Wismar/Germany
    Uh...oh! Armageddon! :rolleyes:
     
  4. vojtas

    vojtas Well-Known Member

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    Sep 4, 2002
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    1,801
    Location:
    Ur anus
    admins...? :(
     
  5. Jacobe

    Jacobe Well-Known Member

    Joined:
    Jan 28, 2002
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    3,340
    Location:
    Suomi,Finland
    Time to revive FH-Anonymous again i guess ... ;)


    irc.tomsk.net #freebeerds
     
  6. spaceb

    spaceb Well-Known Member

    Joined:
    Dec 11, 2001
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    1,602
    Location:
    Buenos Aires, Argentina
    Y2K bug? :D
     
  7. RayV

    RayV Well-Known Member

    Joined:
    Dec 19, 2000
    Messages:
    195
    Location:
    Netherlands
    After months i finally can play again en then......


    :dunno:


    Server still down, as sebbo allready said, here in holland..........


    :help:
     
  8. budice

    budice Well-Known Member

    Joined:
    May 11, 2003
    Messages:
    53
    Location:
    Possum Hollow, Iowa
    [
    Otherwise I will fix some wooden wings on my bicycle and try to simulate a A6M-start on the street :D :D :D [/B][/QUOTE]


    Wouldn't you need to set the tail end of your bicycle on fire to accurately simulate an A6M on Freehost? That's how I normally see them :D

    budice
     
  9. Jacobe

    Jacobe Well-Known Member

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    Location:
    Suomi,Finland
    and how you intend warp? :D
     
  10. daedal

    daedal Well-Known Member

    Joined:
    Sep 21, 2001
    Messages:
    709
    Location:
    England
    Nice, the server is down and I can write my diploma paper at last ;-))))
     
  11. spuint

    spuint Well-Known Member

    Joined:
    Feb 18, 2003
    Messages:
    4,736
    hey..
    why dont u fly guys?
    only me on the arena...
    boring...
     
  12. spuint

    spuint Well-Known Member

    Joined:
    Feb 18, 2003
    Messages:
    4,736
    ok just a joke :)

    @Admins
    any good news?
    or ANY news at least? :)
     
  13. Pufjer

    Pufjer Well-Known Member

    Joined:
    Jan 1, 2002
    Messages:
    77
    Location:
    Netherlands/Utrecht
    Thats the most cruel thing u could say spuint:)
     
  14. tralkpha

    tralkpha Well-Known Member

    Joined:
    Jan 20, 2003
    Messages:
    57
    Location:
    chicago, IL
    blink alot =)
     
  15. -JOZO-

    -JOZO- Well-Known Member

    Joined:
    Jun 15, 2001
    Messages:
    66
    Location:
    Vantaa / Finland
    [​IMG]
    :zzz:

    Venho de Vantaa ! :flyer:
     
  16. torsti

    torsti Well-Known Member

    Joined:
    Sep 13, 2002
    Messages:
    1,189
    i tried with proxy t-online, flightschool... nope. tracing ip .34.5 says dead. is fh dead or just a stupid error on the loooong way to my favor server??
     
  17. budice

    budice Well-Known Member

    Joined:
    May 11, 2003
    Messages:
    53
    Location:
    Possum Hollow, Iowa
    > ping 217.23.130.98
    PING 217.23.130.98 (217.23.130.98): 56 data bytes
    64 bytes from 217.23.130.98: icmp_seq=0 ttl=49 time=170 ms
    64 bytes from 217.23.130.98: icmp_seq=1 ttl=49 time=168 ms
    64 bytes from 217.23.130.98: icmp_seq=2 ttl=49 time=171 ms
    64 bytes from 217.23.130.98: icmp_seq=3 ttl=49 time=170 ms
    64 bytes from 217.23.130.98: icmp_seq=4 ttl=49 time=170 ms
    64 bytes from 217.23.130.98: icmp_seq=5 ttl=49 time=171 ms
    64 bytes from 217.23.130.98: icmp_seq=6 ttl=49 time=167 ms


    ----217.23.130.98 PING Statistics----
    7 packets transmitted, 7 packets received, 0% packet loss
    round-trip (ms) min/avg/max = 167/169/171 ms

    > ping 217.23.130.21
    PING 217.23.130.21 (217.23.130.21): 56 data bytes
    64 bytes from 217.23.130.21: icmp_seq=0 ttl=50 time=166 ms
    64 bytes from 217.23.130.21: icmp_seq=1 ttl=50 time=173 ms
    64 bytes from 217.23.130.21: icmp_seq=2 ttl=50 time=172 ms
    64 bytes from 217.23.130.21: icmp_seq=3 ttl=50 time=167 ms
    64 bytes from 217.23.130.21: icmp_seq=4 ttl=50 time=174 ms
    64 bytes from 217.23.130.21: icmp_seq=5 ttl=50 time=172 ms


    ----217.23.130.21 PING Statistics----
    6 packets transmitted, 6 packets received, 0% packet loss
    round-trip (ms) min/avg/max = 166/171/174 ms

    > ping 195.208.34.5
    PING 195.208.34.5 (195.208.34.5): 56 data bytes


    ----195.208.34.5 PING Statistics----
    11 packets transmitted, 0 packets received, 100% packet loss

    > traceroute 195.208.34.5
    traceroute to 195.208.34.5 (195.208.34.5), 30 hops max, 40 byte packets

    10 nyk-bb2-pos2-2-0.telia.net (213.248.82.17) 40 ms 41 ms 44 ms
    11 kbn-bb2-pos0-2-0.telia.net (213.248.64.45) 134 ms 136 ms 132 ms
    12 s-bb2-pos4-0-0.telia.net (213.248.65.30) 141 ms 142 ms 134 ms
    13 s-b1-pos10-0.telia.net (213.248.66.57) 139 ms 133 ms 137 ms
    14 scc-01327-s-b1.c.telia.net (213.248.66.106) 483 ms 475 ms 479 ms
    15 MSK-M9-RBNet-3.RBNet.ru (195.209.14.155) 695 ms 620 ms 611 ms
    16 PRAN-1-AT0-34.rasnet.ru (193.124.249.18) 509 ms 509 ms 517 ms
    * * * * * *

    :zzz:

    budice
     
  18. torsti

    torsti Well-Known Member

    Joined:
    Sep 13, 2002
    Messages:
    1,189

    thaz the masterserver i guess
     
  19. papito

    papito Guest

    Here in brazil,the same thing...no one can connect over this day....i'll going insame without WB...well need to wait adminstrator solve the situation...

    BB!
     
  20. forge

    forge Well-Known Member

    Joined:
    Dec 12, 2002
    Messages:
    78
    Location:
    Brasil
    OK,
    It's time to create one board with players information for IP-IP connection while server is down.

    I can host a page for this task.


    Start sending player information (ICQ or/a e-mail) so i start make a online board on http://netpage.estaminas.com.br/ianh/board.htm


    This is the best way to prevent guys start with insane actitudes like leaping over windows or start a construction of flying-bicycles.

    It's good to head-to-head sometimes, even thought server lives.

    So start a cool database guys.
    Send information on this way: Fill subject with:fboard
    On the main text write:
    e-mail@
    ICQ number



    You can omit e-mail information if you want to subscribe the same e-mail that you have send.