All guns jummed and disabled after retrain :(

Discussion in 'Game bugs' started by -andy-, Feb 6, 2005.

  1. JTiger

    JTiger Well-Known Member

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    Oct 13, 2004
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    guys, do you think that all WWII guns came working from the factory ?
    some guns jam with G load ...
    some guns jam just because they are not well fabricated ...

    I think that this is an important "feature" ... and cool to ...
     
  2. laxtsc

    laxtsc Well-Known Member

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    JTiger - gun jamming is not due to fabric failure or not properly maintenance. It's anti-warpers system, lock guns when ping is more than 3000.
     
  3. Beebee

    Beebee Well-Known Member

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    ehem jamm guns at D10 and ping 3k ..... sure .....

    I test this i start download and go MA .... i have ping 6000-8000ms ... i up field i fly about 15min all the time my guns work i start chase b25 at d10 my guns work at d5 too so i kill him w/o any problems ehhh...


    "anti-warpers system" LOL
     
  4. laxtsc

    laxtsc Well-Known Member

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    Developers didn't said about time between pinging server-client. How long it is ? 10 seconds, 1 minute ? I once had "little" warps and was managed to shoot down B25. I think that I have fitted into that pinging time period. IMHO too often pinging of client-server could cause all server warpy if, for example, over 50 pilots were flying on MA.
     
  5. strafe

    strafe Guest

    Yesterday several times my guns were jammed. I have cable conection and that time it was very stable (250-300ms). IMHO the rule must be clear and someone have to write here how it does function to clarify all of our doubts.
     
  6. gryphon

    gryphon Well-Known Member

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    i see many cable people bitching. im on diel up and guns jammed = 0
    so ping i think dosnt dictate gun jamn and is usless refrence. just my impresion tho