Basic WB strategy thread

Discussion in 'Warbirds International' started by Higgns, Oct 15, 2010.

  1. boomzz

    boomzz Member

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    hello exec,

    some questions for you...

    1. is this still the current warbirds server?... http://www.wbfree.net/images/archer.jpg


    2. do you you really need a server that big to host warbirds? :eek: (impressed)

    3. how do you afford the cost of running it.??

    4. is it still being housed in the Lomonosov Moscow State University
    psychological human studies dept ???

    5. (if so,what are the mental assessments of some of the people here so far???)


    :cheers:

    ps: how much will you charge for a "cheat plane" for me??. (i have a bad ping)
     
  2. -exec-

    -exec- FH Consultant

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    salut!
    irrelevant questions, lad.

    as for your cheating, from what you declared here, you can play
     
  3. gil---

    gil--- FH Beta Tester

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    567 vs 587 kmh at sea level (wep on).
     
  4. Funtom

    Funtom Well-Known Member

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    wow, it's a good difference, so it was because of acceleration and not top speed

    and @2km? again ~20kmph?
     
  5. mumble

    mumble Well-Known Member

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    Time for some power:weight info for planes? Would be kind of hard to do since I have no idea what numbers are modeled for each and every fighter. :shuffle:
     
  6. -ALW-

    -ALW- Well-Known Member

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    +1

    It's not like we have nearly 100+ users online every night. :rolleyes:
     
  7. -ALW-

    -ALW- Well-Known Member

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    I think that information was determined many many years ago when WarBirds was first created and has been heavily altered since then.
     
  8. mumble

    mumble Well-Known Member

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    Ba-ziiiiiiiiiiiiiiiiiiing. :rolleyes:
     
  9. Higgns

    Higgns Well-Known Member

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    This is so unbelievably wrong I have to respond.

    When the times are longer, the difference in times between targets is also lengthened.

    Example using small field:

    Lets say you close a small field

    Hanger.............1810 seconds
    radio hut..........1680 seconds
    radio mast .......2010 seconds
    dar..................2010 seconds
    fuel.................2010 seconds
    all acks............2010 seconds

    bomb down enconomy and you get times like this:

    Hanger ............4880 seconds
    radio hut..........3650 seconds
    radio mast .......6000 seconds
    dar..................6000 seconds
    fuel.................6000 seconds
    all acks............6000 seconds

    so you capture the field after closing it.

    Field opens but now the enemy has 2350 seconds after it reopens instead of 330 seconds to drop a single bomb and recap the field.

    Not only that but you have to wait up to 6000 seconds to use the field you just captured..........if you somehow managed to get perfectly even times on all targets.

    Mix that with the bad closure practices I see in the arena and you could easily let the enemy have 4800 seconds to drop one bomb to recap a field.

    Bombing the economy benefits only the person who has the entire arena to himself.
     
    Last edited: Nov 5, 2010
  10. Funtom

    Funtom Well-Known Member

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    if you will spend a time for ruining the eco, i don't think that u will cap the only fld, mr, with 9000s you can capture all fields around, so....

    enemies are stupid, they will recap max. 1 field after open, so you are ~ +5flds, it's easy mathematics
    but after that you need to change a map corner, because you'll be blocked too :)
     
  11. -exec-

    -exec- FH Consultant

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    i suggest to fix downtime and affect enemy rps: more bombed, more retarted :)
     
  12. Funtom

    Funtom Well-Known Member

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    something like a floating rps? that if you have eco in shits or just a few fields, u can fly only with a few types of planes? i like this idea but i dont think that ppl will be for...
     
  13. -exec-

    -exec- FH Consultant

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    independent from quantity of fields.

    people won't like it so they will patrol cities. and buffs would collaborate with escorts. command .tx is under work now.
     
  14. Funtom

    Funtom Well-Known Member

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    rly nice idea, wtg :)
     
  15. Higgns

    Higgns Well-Known Member

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    I wonder if there is some way to undo the effects of the enemy bombing your economy and return the balance by bombing his his economy to bring close times back down to normal depending on damage to economy.

    Might as well go all the way and make the dar active at cities too.

    The suggestions might be cool.
     
    Last edited: Nov 6, 2010
  16. -frog-

    -frog- Well-Known Member

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  17. Funtom

    Funtom Well-Known Member

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  18. mumble

    mumble Well-Known Member

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    Awesome! You told us you were working! What's .tx do? :confused:
     
  19. -exec-

    -exec- FH Consultant

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    transfers part of your sortee score to the player you point
     
  20. -frog-

    -frog- Well-Known Member

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    Could I have that in plain English please?
    f.ex: "so you're the only man, whom I know, who reads..." etc.

    What's the point Funtom? What is, what you're trying to convey in your puny messages?