New rule.

Discussion in 'Warbirds International' started by rgreat, Apr 14, 2004.

  1. rgreat

    rgreat FH Developer

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  2. mwolf

    mwolf Well-Known Member

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    great, that will be interesting
    no more 30 reds 30 YAK 9T or 30 golds 30 262A
    ;)
    keep this rule always
     
  3. Ziomek

    Ziomek Well-Known Member

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    fine with me........i would only make the time bigger from 3 mins ;)
     
  4. Glas

    Glas Well-Known Member

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    Sounds great! :)

    Im a bit perplexed tho as to how this works. f.ex if a Gold field has 10 190A4s but no one takes off from that field, does it mean that the number will increase every 3 minutes, so after say 60 minutes of no one taking off at a certain field, there would then be 30 190A4s available?

    OR....

    would it be the case that a new plane is added every 3 minutes ONLY IF the number available from that field at the time is less than the 10 total allowed, and it would only add a plane every 3 minutes until it reached 10 again, at which point no further planes of that type would be added until it went below 10 again?

    Hope that makes sense :)

    Regardless, seems like a nice idea and adds something a bit different to the game.

    -glas-
     
  5. rgreat

    rgreat FH Developer

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    Yeah. 10 is limit for auto supply.
    But i think you can 'ferry' more from rear fields.
     
  6. -cbfs-

    -cbfs- Well-Known Member

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    It sounds excellent, but... ten planes of each type?!? And only 3 minutes for respawning each of them? Maybe with the numbers in the arena, 5 would be better... and 5 or more minutes for respawning single aircraft for this type. Or you could distribute the plane number for small (5), medium (10), big (15) field? Anyway, as an idea it has great potential!

    <S>

    :)

    EDIT: Whoops, rgreat posted just before I posted my stuff :p So, 10 is the limit? Fine with the 'ferrying' planes thing, but I believe time should be increased :kruto:
     
    Last edited: Apr 14, 2004
  7. Snakeye

    Snakeye Well-Known Member

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    There is a flaw however - reds having usually 1,5 times more available types will have 1,5 times more planes available at single field.
    With low player numbers this is not important, but if reds have 2-3 comparably good planes and gold have 1 good, golds are at a significant disadvantage...

    And I don't say it because 303 flies gold in this tod ;)

    Other than that I like the idead :) It's something new and maybe it will add to the game :) :cheers:
     
  8. mwolf

    mwolf Well-Known Member

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    Snakeye have a point, but 1 more thing what happens when we go up form CV, now golds have only 1 plane type and if reds kill fast then raid from CV is pointless, isn't it
    then after 3 min u can have only 1 zero, or if red or golds kill 10 ju 52 or Li-2 u mast wait for 3 min for new one, and that's a long time for that plane type.
     
  9. -cbfs-

    -cbfs- Well-Known Member

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    Could they arrange that a plane is say 'faster' to make than another?

    For example, a 262 lost would be replaced much slower than a Yak-3. Or that thing mwolf said about early war gold CV planes.
     
  10. tigrou

    tigrou Well-Known Member

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    we'll see :rtfm:
    but in early tod, it will have some desagrements.
    as i anderstood, if ten planes take off and be killed in less of 5 min, only one is avalable... will be hard but encourage to attac other field than defencive operations.
    is it the same for hmack?
     
  11. spuint

    spuint Well-Known Member

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    imho bad idea

    what if i want to fly with my sq mate and i take last plane of the type?

    snake made a most accurate point, look at curret rps:
    lagg, spits, p40, f4f, hurri, i16, i15, soon yak1 vs 109e, 109f2, 110, a6m2


    btw id prefere streak restrictions than this;

    one more edit:
    how about one mroe rule - if u landed aircraft u can fly it again no matter if theres any left in hangar; in such case i could approve; that could encourage ppl to rtb;
    its a little different than what is in rules... i often relax couple minutes in twr after a sortie, that wouldnt be fair if someone steal my plane ;)
     
    Last edited: Apr 14, 2004
  12. tigrou

    tigrou Well-Known Member

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    relax in the cockpit during refueling ;)
     
  13. pietas

    pietas Well-Known Member

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    rgreat, interesting idea

    however what about if i land my uberplane at field
    and just after taxi horde of ground pilots take my last bird ... have to change field? looks very bad , could you please do some ID's for last plane used , cancelled when field changed from tower
     
  14. -frog-

    -frog- Well-Known Member

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    Good idea, but needs fixing (more gold planes on field as Snakeye proposed)... also changing the number of planes accordingly to field size... streak restrictions would be a good idea too, to prevent suicidal defence of fields.
     
  15. spuint

    spuint Well-Known Member

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    from now on ill relax killin tigrou ;)

    btw, destroyin hangar would take -1 or -2 planes from each type;
    but landed aircraft always should be available to the pilot that rtbed in it;
     
  16. strafe

    strafe Guest

    I agree with "spuint" -->if u landed aircraft u can fly it again no matter if theres any left in hangar

    But you must to change the rules to CV gold, maybe more them 10 planes available each type. Gold bombers from CV are so weak defensive guns and armour (only japanese type). Reds have more models available.

    And -> Curret rps:
    lagg, spits, p40, f4f, hurri, i16, i15, soon yak1 vs 109e, 109f2, 110, a6m2

    7 reds planes x 4 golds ones

    At this moment squads who fly to gold side will be in whole disadvantage.

    What do you think "regreat"? And what you can do to equalize this difference?
     
    Last edited by a moderator: Apr 14, 2004
  17. Ricedd_EEB

    Ricedd_EEB Well-Known Member

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    The number of planes should be balanced between reds and golds...
    As Snakeye said, reds have more plane types, so they will have more available planes (in numbers)...
     
  18. tigrou

    tigrou Well-Known Member

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    yes but gold is the dark side :turret:
     
  19. Ziomek

    Ziomek Well-Known Member

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    so......give us tie fighter :roll:
     
  20. -afi--

    -afi-- Well-Known Member

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    Hell that'd be great that the reds have more planes, because only a certain amount are good! SO, if you can knock em down they are forced to take shitty aircraft, and thus you are superior.

    Then again that goes both ways.

    Continue.