proposal: small maps

Discussion in 'TabaHost General Discussion' started by -exec-, Sep 26, 2007.

?

?

  1. yes

    5 vote(s)
    62.5%
  2. principally yes, proposal should be changed in details

    0 vote(s)
    0.0%
  3. leave it status quo forever

    0 vote(s)
    0.0%
  4. i have another vision on this matter (explained here)

    2 vote(s)
    25.0%
  5. exec is woodpecker

    1 vote(s)
    12.5%
  1. -exec-

    -exec- FH Consultant

    Joined:
    Jan 29, 2000
    Messages:
    24,690
    Location:
    xUSSR
    proposal:

    use only small maps: sandbox and puddle

    why?

    few quantity of players probably would not want to visit huge areas where they will feel lonely with agoraphobia.

    with nearby fields even being alone, a player can stay for some time experimenting with supporting own tank attack with formation of bombers.

    with large maps, player could

    p.s.i can be wrong about agoraphobia, but my own visits to tabahost are:
    fly to enemy field from nearest friendly field, strafe acks, die and logout.
    ___________________________

    discussed with ppedott, looks like he agrees.
     
  2. -exec-

    -exec- FH Consultant

    Joined:
    Jan 29, 2000
    Messages:
    24,690
    Location:
    xUSSR
    suggestion includes four colours distributed by map corners:

    allied block
    red - soviets
    green - america and britain

    axis block
    gold - germany (and italian fighters)
    purple - japan

    victory is gained by blocks: side looses when both block colours are wiped from map
     
  3. ppedott_vibora

    ppedott_vibora Well-Known Member

    Joined:
    Sep 25, 2001
    Messages:
    2,292
    Location:
    Porto Alegre, RS, Brasil
    My O(pi)nion is all maps availlable to test reliability in fast rotation maps start in proper time as stated here:

    Code:
    [COLOR="red"]SmallMed  (terrain wbmed3)
    01/09/39 - 30/06/40 
    WWII begins. From Poland invasion untill fall of France. [/COLOR] 
    [I][SIZE="2"]-under heavy discussion[/SIZE][/I]
    
    BOB (terrain wbtrn002)
    01/07/40 - 31/12/40 
    Battle of Britain: The things get hot over the Channel! 
    
    BigMed 1 (terrain wbmedrl2)
    01/01/1941 - 06/12/41 
    Here the Soviets get into the war. 
    
    Hawaii (terrain wbhaw1)
    07/12/41 - 31/12/41
    For one side, "The day of infamy", for other side, "Tora, Tora, Tora"... 
    
    Tobruk (terrain wbtobruk)
    01/01/42 - 31/05/42 
    Der Afrika Korps x 8th Army; JG27 x Desert Air Force 
    
    Midway (terrain wbtrn003)
    01/06/42 - 30/06/42
    The turning point: Things goes bad for the Japanese Empire... 
    
    BigMed 2 (terrain wbmedrl2)
    01/07/42 - 31/05/43 
    Back to Europe, Its "Raid time"! 
    
    New Guinea (terrain wbngs)
    01/06/43 - 30/08/43 
    McArthur goes to Tokyo! 
    
    South Pac (terrain wbsthpac) 
    01/09/43 - 31/12/43 Mc Arthur stills going up! 
    
    ETO 1 (terrain wbeto1)
    01/01/44- 08/05/45 
    Europe, Reich's game over. 
    
    Pacific 45 (terrain wbawt3)
    09/05/45 - 15/08/45 
    End of Pacific War
    
    America 45 (terrain wbna1)
    16/08/45 - 21/10/45
    What if no more Tommies, Ivans and Allies? Only Joes... 
    One side Tojo, other side Jerry!
    BUT, in every reset the players will have time to ditch in order to server sets the next map in the row. I mean each map will see just one reset.

    and colors by blocks will be used in proper maps
    for example:

    Soviets
    Germany and Italy

    Britain, France and United States

    Japan


    personal scores, and block scores will be computed at TH web site in order to se or not the NA terrain at end of TOD.