TabajarHost "New" features

Discussion in 'TabaHost General Discussion' started by ppedott_vibora, Oct 2, 2004.

  1. ppedott_vibora

    ppedott_vibora Well-Known Member

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    TabajarHost "New" features

    Hi,!
    As all other features, these are for test purpouses, if approved by community, it stay, if not it gone...:

    -+-> Human gunners: for buffers & fighters You can have many gunners as you wich, limited by the number os gunner positions at your plane;
    -+-> Friendly collisions: Working after take off! Be carefull at landings!;
    -+-> Attack fleet: Now, The CA's Really atacks any enemy fields at radarrange w/ a "shell rain" Be carefull: It makes fields easy to take, but hard to take-off!; :D
    -+-> Viewmaster: The unique Admins (-DEUS- e -HOST-) can, w/o alert see whatever any pilot does, in order to check possible cheats;
    -+-> .Shanghai: Any plane have now a "trainning version"... meaning: you can attach your vision to a vision of aother pilot (IEn's feature, cool for trainning);
    -+-> Contrails: at 20000 ft, planes does contrails;
    -+-> "alemao's straffe": You not only can now destroy friendly structures, but, if you collide w/ your plane it willbe destroyed (of couse, the enemie's too...);
    -+-> And in only two weeks:
    -+-> Different icon settings for day/night: Icones default (name/distance): day: D4/D2 night: D2/D1.

    Plz, comments are welcome!
    See u there,
    <-+-vib
     
  2. Glas

    Glas Well-Known Member

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    Re: TabajarHost "New" features

    :kruto:
    :kruto:
    Nice addition - can someone take over the CV and set it's route, or does it have a predefined route like in FH?

    :kruto:

    :kruto:

    Very cool :)) Might even encourage people to fly higher, just for the spectacle of it :D

    :kruto:

    :eek:

    Daytime icons are only D4/D2?? I find it hard enough these days with the icons in FH. This is one thing that would probably put me off playing on the Tabajara Host, although all the other features you have added are excellent.

    Wtg on all your hard work :)
     
  3. ppedott_vibora

    ppedott_vibora Well-Known Member

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    Re: TabajarHost "New" features

    "can someone take over the CV and set it's route, or does it have a predefined route like in FH?"
    Predefined, just as FH... (I dunno if it can be changed, but we never know, franz- is a kind of genius... :D )

    "Daytime icons are only D4/D2?? I find it hard enough these days with the icons in FH."
    "As all other features, these are for test purpouses, if approved by community, it stay, if not it gone...:" :D
     
  4. biles

    biles Well-Known Member

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    Re: TabajarHost "New" features

    Questions:
    Who (re)makin' the fms?
    Will some/any be By Submission?
    Will some/any be Original?
    Will some/any be "Borrowed/Claimed?"
    Will any be "Stock?"
    Which planes you gonna make ubber?
    Are our Russian friends out of the loop?
    Will the P47 be any good? :p

    senta a pua
    does it mean
    "Santa Is Coming! It's CHRISTMAS!" ?
    Just kiddin'
     
    Last edited: Oct 2, 2004
  5. flygav

    flygav Guest

    Re: TabajarHost "New" features

    where do we find this????
     
  6. beryl

    beryl Well-Known Member

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    Re: TabajarHost "New" features

    oh mum... let the ping be with you...er me... i'm gonna test it :)
     
  7. Harpoon

    Harpoon Well-Known Member

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    Re: TabajarHost "New" features

    Yeah share some code with FH something like human gunners would bring something fresh to FH instead of the usual holy crap that plane is uber now.
     
  8. spaceb

    spaceb Well-Known Member

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    Re: TabajarHost "New" features

    vibora tabahost IP is dead (200.176.205.74) I connect but seems that server is down, what's the official ip of test arena?
     
  9. spaceb

    spaceb Well-Known Member

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    Re: TabajarHost "New" features

    ok it's working :)
     
  10. ppedott_vibora

    ppedott_vibora Well-Known Member

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    Re: TabajarHost "New" features

    Add IP 200.176.205.74 to your copy of Free host launcher! and use it :)

    We do not have the knoledgment to edit Misc.fh, Rgreat is the person to ask such changes. And we believe that is doing a great job, for example, I did ask for a Ju88 Night Fighter model, showed him some data and he agree to implement (in two weeks... ;) ).
    We planned a forum called Admins Counseil, where squad leaders w/ more than 6 pilots, can discuss changes and suggests it to the admins in order to test in a pre determined period .
    sry did not understand
    sry did not understand
    sry did not understand
    We do not intend to make any plane "uber", as we count on Admins Forun help to prevent it
    If I understood, the answer is: We do intend to work TOGETHER with FH team in order to improve the game experience (As we already doing) For example: we are discussing some technology/knoledgment trade w/ FH, as well we did some tests hosting TabajaraHost in a US server, in order to check ping (ou major problem...)
    Only when it bear the colors of 1єGAvCa Jambock - motto: Senta a Pua.
    (or the 1st/14th Gav Pampa - motto: Ja te atendo tche... -thats mine heart's squad)
     
  11. ppedott_vibora

    ppedott_vibora Well-Known Member

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    Re: TabajarHost "New" features

    Forgotten Feature:

    -+-> Collisions: at TabajaraHost, when 2 (or more, we never know) planes collide, it do not means that one pilot will be killed, instead, in the most of times, the unfortuned warriors will have time to jump, due the fact that: In that colli, some part of the plane will be lost, giving the precious time to hit enter 3 times :D
     
  12. sebbo

    sebbo Well-Known Member

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    Re: TabajarHost "New" features

    Good GOD! Do you need any more developers? Send me a PM! :)
     
  13. alec

    alec Well-Known Member

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    Re: TabajarHost "New" features

    All these changes I would like to see on FH, except icon range thing. And maybe friendly collision is a bit too much for such populated server.
     
  14. yankee

    yankee Well-Known Member

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    Re: TabajarHost "New" features

    I think that noone would like friendly collisions ;)
    But that system of collisions (with enemies only, of course ;) ) sounds very reasonable... it would be much better than pk everytime a collie occurs.
     
  15. Franz-

    Franz- FH Beta Tester

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    Re: TabajarHost "New" features

    Friendly collision are enabled only after take off...

    I guess its reasonable to have friendly collision in case of a furball of 2x1 plane... Imagine the hunted plane doing maneuvers untill the 2 planes behind it collide by themselves? Collision kill of xxxxxx by yyyyyy :)
     
  16. spuint

    spuint Well-Known Member

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    Re: TabajarHost "New" features

    friendly collisions are nice!
    very interesting features i must say, wtg :)
     
  17. ppedott_vibora

    ppedott_vibora Well-Known Member

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    Re: TabajarHost "New" features

    I was thinking:
    I believe that is possible to have 2 routes for each CV fleet, one when it is gold, another when Its red... But I must discuss w/ franz-, in order to check if it is technically possible (thats I believe) and if our Admiral Ifconfig (the route master) is in a mood to do a BIG extra work (these I do not believe so much):D
     
  18. biles

    biles Well-Known Member

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    Re: TabajarHost "New" features

    Idea:
    deleted [it was stupid, had to do with bomber streams]
     
  19. ppedott_vibora

    ppedott_vibora Well-Known Member

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    Re: TabajarHost "New" features

    Try it anyway, who knows if from a weird idea we could not get a good insight? :)
     
  20. Tolexin

    Tolexin Member

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    Re: TabajarHost "New" features

    I don't like the friendly collisions (whatever: plane or structure), BUT collis with enemys really sounds great.
    At last i can Kamikaze over enemy buildings and taking-off foes COOoool :)..