Few notes about displaying far away planes. -due to changes to 3d range in latest version try "objectdetail 1". It should work fine leaving no empty between dots and 3d models in most systems. -multisampling Enable antialiasing for OpenGL in your windows properties. Set it to application preference if possible. Turn on multisampling (1) in TW settings. Improves visibility at range somewhat by preventing 3d object blinking when very small.