This is just a general proposition. It's just mine idea not any fh admin initiative. This is only an offer. What do you think of organizing such scenario : Heavy daylight bombing US Campaign minimum 40 players in total - 2 flights each player (2 rounds of combat) 20 players axis side and 20 players allied side On allied side between 6 to 8 heavy bombers - B24 (first round) Rest is cover - P38L/J, P47D and P51D On gold side between 6 to 8 Zerostorers - Me 110G and 410 Rest is Fw 190 including the heaviest and 4 Me 109 as top cover perhaps Mission target for bombers - bomb the city using any route they want and escape. Cover target - escort the bombers (some of escort don't need to fly with the heavies and could just stick around and hunt or clear the skies ahead of main formation) Axis should not allow and establish patrols to find and intercept. Obviously Zerostorers and 190's should try to attack in one big blow than independently - that's why some good recon needed. Scoretable could be like this: 100 points survived airplane (come back to base only) 240 points downed heavy 120 points downed Zerostorer 80 points downed any other aircraft 30 points each ground target destroyed (acks and all other also) All cumulative, i.e.: survived hvy with 1 kill and 5 ground targets - 100 + 80 + 150 = 330 killed fighter with a kill of hvy and esort - 0 + 240 + 80 = 320 Then second round with B17's attacking the second city (could use the map from last scenario) What do you think? Would you like to play such scenario? Comment plz.
I would totally love that. I do worry, though, that we might be hard-pressed to meet your minimum-40-players requirement.
I'd like that scenario also. sounds like it might be challenging, but I must agree with antred..40 players might be difficult to aquire.
we played that similar things. scenario error 1: wb cannot show to player more than 30 players around scenario error 2: scenario conditions were asymmetric: reds "loose/no loose", golds "win/no win", so you see that reds could not win at all play error 1: escort did not escorted buffs
If you guys keep acting normal I might come back, so be careful, lmao. %) %) %) %) Biles what is with you!? (click here and go to the part at the bottom about side effects, then read about mental changes) I overdosed on calcium more than 10 years ago but I can still talk. Say somethin. Start a thread. Show some pictures of beavers on top of your refridgerator chewin on old marijuana cigarettes or somethin. Like how hard is it to act like you are alive. Take a picture of a chinese person buying some weird food at a market in BC or somethin.
Sounds great! I'm still confused about the relative fuel ranges of the axis planes. Will gold planes have the same loitering time as the long range US planes? Will golds have air to air rockets? What will the radar ranges and otto range guns be like? Any different than ususal? How do you get a calcium overdose? Get run over by an ice cream truck? Got trampled by a cattle drive on the way to Calgary?
I am having a fun time doing all the stuff I want and none of the stuff I don't want. Ever seen what happens when you take a chunk of calcium and, well, just take it out and leave it there? That isn't an overdose, that is what we call a burn. You are from Ontario, I though it was only natural that Ontario People avoid radicals.......?
How about air races like the ferrets do at IEN? I just figured I would try to connect on my blackberry wired to my laptop and it works......bizarre. I lost my name so I am now ncknme.....short for nickname. Where is everybody?.......all I saw was orosco shooting up his own color field. Is there another arena other than 89.108.72.190 ?
I guess about the scenario error 1 nothing could be done so we should play with 30 people - 15 vs 15 and reduce plane numbers accordingly - i.e. 4/5 bombers etc. scenario error 2: Why do u think reds would loose this scenario? I'd say it's gold at disadvantage cause Zerostorers and 190's tend to behave worse than allied fighters in general and at high altitudes the difference gets even worse. play error 1: if escort does not escort the buffs at all it's only the allied side problem - they would probably loose. That's why good CO and Group leaders are needed.
Axis is on the defence so their fuel ranges don't matter that much. Axis set up patrols to find the enemy bombers and than call in a massive strike. Of course the strike fighters should up a bit before the eta of bombers to gain alt. They should also patrol around the city should recon fail to spot the bombers. Of course single attacks at the bombers are also possible but they are more probable to fail (u know, B17's are calld Flying Fortresses...).Consequently, all the time allied sweeping escorts could be making life hard for the axis aircraft. Then, instead of hunting they are going to get hunted. Much depends on group leaders, CO's and general cooperation. That's how indeed it looked like in reality. I guess we could employ rocks if peolpe want... Radar off - it's for the axis to locate enemy formation traditionally. Otto settings - I don't know much about this issues. Give some propositions so that it would be even. U get calcium overdose by the anal way