I have discovered that spitfire cannons are really really lethal!!! Or, maybe the 109 is made of balsa and tissue paper?? What kind of modeling is this??? I've got a film to post for you people to watch. This is just wrong wrong wrong. The Spitfire cannon strikes again.....
Fox as all canons, heh maybe exept zeke and 109 E ;-) . Lethality of canons is increased at short distance so they are almost as 30 mm now, and 2 or 3 20 mm can rip a wing, tail with easy. I got used to it but with these settings dogfights can be really short couse you need just one good snapshot to finish your oponent. In todays fights when you riped my ass of it was just 2 or 3 bullets so it works on both sides.
I've recently hit a 109 18xHispano from d 1,3 and he was still able to ditch w/o engine. Just after that I shot down a ki27 and two 109's hitting no more than 7 further Hispanos in all of them... sure DM here is weird, but it kinda makes the game more interesting... if you're in good position to attack the con shouldn't survive anyway, so there's no point in bitchin' the DM or pilots...
I think your frog eyes were more designed for catching flies I made a complaint, I'm not b******. As I intentionally appropriated, I was addressing the damage model and gunnery, not pilots. It's only an insecure individual who has to attack one's ability to fly on FH.
Whoops, sorry about that one. But I was going to say, the spits 20mm is of course overmodeled. Ive practiced offline flying almost every plane with 20mm, and those on spits typhoons and hurris all seem amazingly effective, even more so than those on 109 or 190.
Name----------Ammunition-------Rate of Fire---Muzzle velocity----Weight MG 151/20-----20 x 82 (115 g)----740 rpm-----710 m/s------------42 kg MG 151/20-----20 x 82 ( 92 g)----740 rpm-----800 m/s------------42 kg Hispano Mk.II---20 x 110 (130 g)--600 rpm-----880 m/s------------50 kg Hispano Mk.V---20 x 110 (130 g)--750 rpm-----840 m/s------------42 kg ...so as you can see, hispano2 cannon is about 30% - 35% more effective per hit than Mg151/20 (dont know which version of the Mg151 ammo we have modled), but rate of fire (& on Me410s, Bf109s & Bf110s convergence issues) is on the side of LW planes getting more hits in. Hispano 5 is late war & only available on Tempests
Allsop, offline is very different from online. Offline even 7mm can rip wings off, what is impossible online. Damage from bullets is calculated on server, so comparing online and offline bullet effectivness is a no go.
Rolands data gave the following results (simple energy calculation- E=m*V2): Heavier (115g) MG151 shell- 57.9715 KJ Lighter (92g) MG151 shell- 58.88 KJ Hispano II shell- 100.672 KJ So why You all bitch the Hispano, when raw data calculation gives it over 170% of MG151's energy? I here on start the campaign against undermodelling of Hispano's in WBFH!
BTW i didnt mention which shell had more weight of explosives in it, or the quality of RAF vs. LW explosives, because i didnt know...
The point of comparing online and off is right on. If you fly online with ".showhits" on, then you will notice that you never get as many hits as you think youve gotten. I still bevilve that when I stick it to an AI drone with 7mm and blow him apart, the same thing could be done online if i could keep a good shot long enough. But come on, who lets you fly at d1.5 right behind and above?
I see You've checked yours and edited the post already It is 170,95% And the equation for kinetic energy is Energy= (weight in kg's) * (velocity in m/s square)
Sorry but it isnt that simple. Explosive content of rounds matter MUCH more than velocity. (velocity and weight matters only in penetration...so you get a neater hole with more ehh) For example mine rounds used by MG-FF/M have much more explosive than any hispano round.
@yivan I don't se the point in doing so... I've already learned and I'm being encouraged to learn more by those who never did %) So why should I?