fh 1.52

Discussion in 'Warbirds International' started by rylasasin2003, Apr 10, 2004.

  1. kangaa

    kangaa Well-Known Member

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    How do you work this out????

    The only people who would have a problem with hmacks are the vultures looking for easy kills on defenceless aircraft... And most of the time the only people in the hmacks are the ones who got vultached and giveing cover fire to others trying to get off the ground .... Hmacks don't ruin gameplay Vultures ruin game play...
     
  2. -cbfs-

    -cbfs- Well-Known Member

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    That is actually the single most sensible thing I've heard in defence of the hmack. WTG! :cheers:
     
  3. Glas

    Glas Well-Known Member

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    What about the 2 110s and JU who worked so hard to close a field, only to see the hangar reup and 8 hmacks take to the field?

    Vulching was something practised in WWII. In fact, P51s used to spend time over known Me262 airfields, just waiting for them to take off/rtb in the knowledge they could kill them easily at this point.

    It would be interesting to find out just how many pilots that take a hmack are actually under a field restrict at that time. IMO, it is very few.

    -glas-
     
  4. spuint

    spuint Well-Known Member

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    vulch is not wrong
    rolling under vulchers is wrong

    if someone attack field he have advantage over rolling cons, imho he SHOULD use all available ways to avoid even fight with cons - he SHOULD bomb cons, rox cons, shoot cons before they can do any harm or deny closing/capturing field;
    its their fault if they roll under con who have alt advantage;
     
  5. Pikkot

    Pikkot Well-Known Member

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    I'm with spuint.
    Rolling below bandit is stupid way to lose your life...
     
    Last edited: Apr 16, 2004
  6. Glas

    Glas Well-Known Member

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    Agreed entirely spuint! Kangaa, do you expect people to just sit and wait for you to join them at 3k alt for the fight, while were trying to close and cap a field?

    Yeah, right....

    -glas-
     
  7. RolandGarros

    RolandGarros Well-Known Member

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    It is the appeal of instant action that drives this type of behavior - or maybe it is true patriotism
     
  8. mwolf

    mwolf Well-Known Member

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    high alt. bombing hmacks yeah wright only if admins change dimension of hmacks and ofcourse their icons and perhaps color in to white :)
     
  9. -cbfs-

    -cbfs- Well-Known Member

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    Something I think noone has mentioned yet. What about reducing the ammo load of the hmack (a lot)? As it is, I once killed 7 cons in jeep and still had 30% ammo onboard. Eventually I jumped out because I was getting bored. What is load now? 2000 bullets or something?

    :@popcorn:
     
  10. kangaa

    kangaa Well-Known Member

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    Ok now for the point...You don't like Hmacks....I don't like Vultures ... They are all part of this game and IMO make this game what it is...

    As for a field comeing back up for a few seconds and 3 or 4 hmacks comeing up IT HAPPENS ON BOTH SIDES and we deal with it cap the field and move on...Getting rid of the hmacks IMHO would ruin this game ... Think about how meny times has a hmack saved you arse close to a field either with a 6 call or by shooting at the con ?

    Atleast now if you only have 2 or 3 fields left the hmacks give you a chance of getting off the ground and maybe save a reset...
     
  11. Glas

    Glas Well-Known Member

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    Sorry but I just dont agree. They are mostly used by people to worried about their streak to take a plane, but too lazy to defend their own field by taking off from a different field.

    Easy kills for NO LOSS WHATSOEVER TO YOU. A cop out as I said elsewhere.

    -glas-
     
  12. spuint

    spuint Well-Known Member

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    hmacks are already very effective in a good hands,
    why do u want to make hmackwars intsead of warbirds?

    want to improve hmacks?
    id like to see tracers from them, not bigger, more deadly, uberhmackos guns;
     
    Last edited: Apr 17, 2004
  13. kangaa

    kangaa Well-Known Member

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    As is vultuching...
     
  14. ozemale6t9

    ozemale6t9 Well-Known Member

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    And the same could be said for those who are defending the field.

    If the attackers are not organised enough to capture the field when they have closed it, why should the defenders not defend it when it re-opens? If it is impossible to take off due to vultures, then the next best option is to take a hmack.

    You ppl who argue against hmacks have a really twisted sense of reality. A field (IRL) was not defenceless if all acks were down. There were still personnel on the ground with rifles/machine guns and other weapons more than capable of defending the field. This is what the hmacks are providing....ground support.

    Now I ask you...do you really expect us to roll-over and die if you can't finish the job the first time?

    regards, Oz
     
  15. Glas

    Glas Well-Known Member

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    Wrong, there is always the chance of dying in the vulch, whether by enemy acks, hmacks, misjudging speed etc. All of which will lose you your life/streak.

    In a hmack tho, if you die, you lose nothing. No score, streak or life lost.

    @ Oz: Im not saying hmacks shouldnt be allowed. However 8 x quad 12mms is slightly different than soldiers standing on a field with a 7mm single shot gun. They should be restricted in the amount allowed on a field at any one time. Heavily restricted. 3 small, 5 med and 7 large is more than enough imo.

    -glas-
     
  16. -cbfs-

    -cbfs- Well-Known Member

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    Rifles and machine-guns, NOT QUAD .50cal THAT CAN HIT YOU FROM D10!!!

    :) :p ;)
     
  17. Glas

    Glas Well-Known Member

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    Interesting point cbfs. I once killed Bullet when he was in a yak at D12 with 1x12mm from a hmack. I even apologised to him afterwards.

    -glas-
     
  18. rylasasin2003

    rylasasin2003 Well-Known Member

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    why is it that whenever people try to ask about news on fh 1.52, we end up with a Tank and Hmack arguement? :(

    can't we just get along and get back to the news? I mean, anyone know how long it'll be before the patch comes out?
    (AND GODDAMMIT DON"T SAY "IN TWO WEEKS", I mean, that joke is good a few times, but I heard you guys say that like two months ago... no, even further back than now... can we give an answer in Earth days and months instead of in Freehost days? geez.)
     
  19. rgreat

    rgreat FH Developer

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    '2 weeks' is the replacement for 'when, we feel like releasing it' ;)

    It can be on next week, next month, next year, and never. ;)

    Code:
    ---------------------------------------------------------------------
    FH Launcher v1.60 Changes List (not final):
    ---------------------------------------------------------------------
    Добавлен:
    точно не решено.
    
    Изменения:
    Tempest-5     - Все пушки заменены на Hispano-5
                  - Боезапас увеличен до 200 снарядов на пушку
                    Исправлено расположение и количество бомб и ракет
    Fw-190F-8     - Количество ракет увеличено до 12
    He-177        - Время использования полной мощьности двигателей увеличено 
                    до 10 минут
                    Скороподьемность увеличена
                  - скорректировано вооружение
    MC-202        - Уменьшены потери энергии
                    Увеличена скорость сваливания
    N1K1-J        - Боезапас увеличен до 100 снарядов на пушку
    N1K2-J        - Боезапас увеличен до 200 снарядов на пушку
    B-25*         - Увеличен обьем топливных баковы
    B-17F         - Уменьшен обьем топливных баков
    B-17G         - Увеличен обьем топливных баков
    Bf-110C-4     - Увеличен обьем топливных баков
    Bf-110F-1     - Увеличен обьем топливных баков
    Fw190*        - Скорректировано расположение топливных баков
                    Исправлена модель повреждений элеронов
                    Изменены загрузки топливом и его потребление
                    (В целом дальность увеличилась).
    Fw190A-4      - Убраны внешние 20mm MG-FF из загрузки с 250кг бомбой
    Lagg-3        - Количество ракет снижено до 6
    I-153         - Двигатель глохнет на отрицательных перегрузках
    I-16          - Двигатель глохнет на отрицательных перегрузках
    Bf-109E       - Улучшена эффективность закрылок
                    Улучшен ролл на низких скоростях
    Bf-109T       - Улучшена эффективность закрылок
                    Исправлена левая пушка MG-FF
    Bf-109F4      - Исправлен боезапас пушки в варианте с 4x50кг бобмами
    Bf-109G2      - Исправлен боезапас пушки в варианте с 4x50кг бобмами
    P-47*         - Длительность форсажа увеличена в 2 раза
    P-47D         - Исправлено саморазрушение на старте с максимальной загрузкой
    Li-2          - Добавлена бомбовая загрузка 4x250kg
    Ju-52         - Добавлена бомбовая загрузка 10x50kg + 4x250kg
                    Немного уменьшен обьем топливных баков
                    Значительно снижен расход топлива
                    Добавлены 2 промежуточные позиции закрылок
                    Увеличена грузоподьемность
    Hurricane-*   - Исправлены крылья в карте повреждений
    Bf-110c       - Исправлен вид туррельного пулемета
    Me-410A       - Исправлено расположение туррелей в загрузке с 8x50кг бомбами
    F4-U          - Увеличена емкость топливных баков
    I-16T-29      - Звуковой каталог изменен на 'i16t29'
    Bf-109G-14    - Звуковой каталог изменен на '109g14'
    Bf-109G-14/R6 - Звуковой каталог изменен на '109g14r6'
    Yak-9*        - Из модели повреждений удален правый пулемет
                    Левый пулемет теперь может быть поврежден
                    Уменьшен размер центрального топливного бака
    Yak*          - Добавлены крыльевые баки, у всех кроме Yak-9D 
                    удалены центральные топливные баки
    A6M*          - Добавлен центральный топливный бак
    HMACK         - Вооружение заменено на 1x20mm Mg-FF (1000 снарядов)
    Spitfire-14   - Увеличена максимальная скорость
    Mosquito-6    - Немного увеличена скорость
    F4U*          - Снижена скорость повреждения шасси
    Ju-87D        - Добавлен вариант вооружения с 2x20mm пушками
    P-40E         - Компрессия по роллу снижена
    Mig-3         - RS-82 перенесены в конфигурацию с 2x12mm
    Spitfire-5c   - Слегка увеличен расход топлива
    Spitfire-9    - Значительно увеличен расход топлива
    Spitfire-14c  - Значительно увеличен расход топлива
     
  20. rylasasin2003

    rylasasin2003 Well-Known Member

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    Messages:
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    for those of you who can't read russian (like me)... I translated it on freetranslation.com

    heres what I got:
    It is added:
    Precisely it is solved.

    Changes:
    Tempest-5 - All guns are replaced on Hispano-5
    - Боезапас about 200 shells are increased by a gun
    The arrangement and quantity(amount) of bombs and rockets is corrected
    Fw-190F-8 - the Quantity(Amount) of rockets is increased up to 12
    He-177 - Time of use full мощьности engines is increased
    Till 10 minutes
    Скороподьемность it is increased
    - The arms is corrected
    MC-202 - losses of energy Are reduced
    Speed сваливания is increased
    N1K1-J - Боезапас about 100 shells are increased by a gun
    N1K2-J - Боезапас about 200 shells are increased by a gun
    B-25* - the volume fuel баковы Is increased
    B-17F - the volume of fuel tanks Is reduced
    B-17G - the volume of fuel tanks Is increased
    Bf-110C-4 - the volume of fuel tanks Is increased
    Bf-110F-1 - the volume of fuel tanks Is increased
    Fw190* - the arrangement of fuel tanks Is corrected
    The model of damages элеронов is corrected
    Loadings by fuel and his(its) consumption are changed
    (as a whole range has increased).
    Fw190A-4 - Are removed(cleaned) external 20mm MG-FF from loading with 250кг a bomb
    Lagg-3 - the Quantity(Amount) of rockets is reduced up to 6
    I-153 - the Engine глохнет on negative overloads
    I-16 - the Engine глохнет on negative overloads
    Bf-109E - efficiency a flap Is improved
    The beater on low speeds is improved
    Bf-109T - efficiency a flap Is improved
    Left gun MG-FF is corrected
    Bf-109F4 - It is corrected боезапас guns in a variant with 4x50кг бобмами
    Bf-109G2 - It is corrected боезапас guns in a variant with 4x50кг бобмами
    P-47* - Duration of a forcing is increased in 2 times
    P-47D - self-destruction on start with the maximal loading Is corrected
    Li-2 - bombing loading 4x250kg Is added
    Ju-52 - bombing loading 10x50kg + 4x250kg Is added
    The volume of fuel tanks is a little reduced
    The charge of fuel is considerably reduced
    2 intermediate positions a flap are added
    Load-carrying capacity is increased
    Hurricane-* - wings in a card(map) of damages Are corrected
    Bf-110c - the kind туррельного a machine gun Is corrected
    Me-410A - the arrangement туррелей in loading with 8x50кг bombs Is corrected
    F4-U - the capacity of fuel tanks is increased
    I-16T-29 - the Sound catalogue is changed on 'i16t29'
    Bf-109G-14 - the Sound catalogue is changed on '109g14'
    Bf-109G-14/R6 - the Sound catalogue is changed on '109g14r6'
    Yak-9* - the right machine gun is removed From model of damages
    The left machine gun now can be damaged(injured)
    The size of the central fuel tank is reduced
    Yak* - Are added крыльевые tanks, at all except for Yak-9D
    The central fuel tanks are removed
    A6M* - the central fuel tank Is added
    HMACK - the Arms is replaced on 1x20mm Mg-FF (1000 shells)
    Spitfire-14 - the maximal speed Is increased
    Mosquito-6 - speed is A little increased
    F4U* - speed of damage of the chassis is reduced
    Ju-87D - the variant of arms with 2x20mm guns Is added
    P-40E - the Compression on a beater is reduced
    Mig-3 - RS-82 are transferred in a configuration with 2x12mm
    Spitfire-5c - the charge of fuel is slightly increased
    Spitfire-9 - the charge of fuel is Considerably increased
    Spitfire-14c - the charge of fuel is Considerably increased

    looks good... Wait a damn minute, Li2 will be a bomber too?! oh my GOD!!! :(