Yankee name, as in Yankee baseball team or Yankee from the North vs Rebels from the South? So, "dead loop", not "deap loop". What kind of loop is "dead loop" ? Not sure I'll be able to provide accurate speed, radius, time information for whatever it is. They didn't perform exotic maneuvers in testing back then. There is quite a bit of comparison data concerning P-38 vs other aircraft.
The view from inside the P-38 Milviz/FSD FSX P-38 Lightning Cockpit Preview P-38 Lightning Roaring Glory Warbirds P38 Lightning - Full Video "Just Flight" MSFSX P38-L test video taking from inside the cockpit of a P-38 Lightning Red Bull during flight P-38 training video (note maneuverability at 0:55) Should try to get that horizontal bar moved down. They designed the cockpit in such a way that the horizontal bar, which is part of the sliding window and lower part of the canopy frame is in line with the left and right boom when in first person. Actually being able to move your point of view it is easy to look over that obstruction. Pilot's view is too low it seems in the P-38 causing the horizontal frame parts to obstruct views to the left and right. Also, forward views of canopy frame. If boa can supply more screen shots of the limited view positions that exist in WB I can try to edit those if you'll use them? BTW, exec....the files you sent me for the cockpit views are only horizontal views and up front/rear views. Are there cockpit views for all around/up view (keypad 5+963741)?
Well, the views that don't have any cockpit graphics. When looking up (keypad 5 + 1,4,7,9,6,3) there is no horizontal bar above pilot's head viewable. This must be an easy mode WB standard setting for all fighters?
views: up left-up right-up forward-left-up forward-right-up backward-left-up backward-right-up are empty for all cockpits (except c.202/205, il-2)
I'm working on some new cockpit art which is reworked from the originals to more accurately represent it's application. Is there a way I can compile the images to see how they work in flight? I have the backward, right backward, left backward, left, and right finished so far.
Here is a zip file with some images I've completed and a front view I'm still working on. It's turning out fairly well but, I'm not a really good artist. Here is what I ended up with after looking over photographs of the aircraft and screen shots from other simulators: http://www.mediafire.com/?j06mk89h9q4pkg7 Here is what I started with from exec: http://www.mediafire.com/?gko7mpvqkjcks5z
http://www.mediafire.com/?f7q7wlsp73839l1 don't use it online don't even forget to erase it when you go online it's just for clarification what you have done
Wow, looks like it will work nicely. Thanks for that file! I have some work yet to do I can tell with those images. Also, there are holes or cut-outs so it is transparent where the cockpit was before. You'll be able to fix that, like the gauges too, right?
transparent sand all over gauges board could be fixed before release. do you mean this? or you mean repositioning of gauges hands in left-forward view? i really did not get you... may be screenshot with marked problems?
Oh. The gauges in the dashboard I understand you can change. It's the cockpit views to left and/or right side where the wing is transparent near the wing roots and also on the left side engine nacelle. Also, the left rear (P383_06.bmp) and right rear (P383_12.bmp) images are different. The colors on the Right Rear (P383_12.bmp) changed at some point when you created the .vew file. I checked on my end and the image was good. From what I saw I went ahead and fixed the horizontal bars on the rear view (P383_04.bmp). There was some inconsistent color patches.
exec, is it possible to put only the useful gauges in view when in right/left front views because much of the dash is obscured.
it's impossible to solve yet. probably we should not pull down the lower edge of windows so far? it's not critical imho. that's because you gave 2155 colours while i specified 256. have you compared file sizes? "good, bad... the principal thing is who has a gun" i say "you must use 254 colours. because i must take two of 256 for transparency of the glass". you want even more transparent are than you gave with P383_03_a_1.bmp? i'd say negative. or you want gauges to be over chatbuffer? you decided to move gauges down, not me.
I will move the bottom edge of the window up. I'll reduce the 16 million color to 256 before sending it next time. I guess that color reduction didn't process correctly on your end. Not sure what you mean by more transparent for P383_03_1.bmp. What two colors are you using for transparency? As for the dash/gauges, I'll post an image of what I'm talking about.
P383_03_a_1.bmp: i mean "quantity of pink pixels. area of pink" two colours: #254 (RGB=255:150:255) - transparent colour for windows #253 (RGB=255:0:255) - voodoo colour (without it cockpit can have bugs like misplaced transparency or pink windows)